News about a publication related to the philosophy of information. Use this tag for recently published and/or forthcoming resources, must-read books, articles, interviews, speciaal issues and so forth.
The Sciences of the Artificial is based on Herber Simon's Karl Taylor Compton lectures at the MIT in 1968 and H. Rowan Gaither lectures at Berkeley in 1980. The following quote is taken from the first chapter titled Understanding the Natural and the Artificial Worlds.
News is increasingly being produced and consumed online, supplanting print and broadcast to represent nearly half of the news monitored across the world today by Western intelligence agencies. Recent literature has suggested that computational analysis of large text archives can yield novel insights to the functioning of society, including predicting future economic events.
This is the first post of what should become a series of posts on randomly chosen classic texts in the philosophy of information.
In “Epistemology without a Knowing Subject” Karl Popper introduces the Third World of objective contents of thought and contrasts this with the first world of physical objects and / or physical states, and the second world of mental states. This is also the paper where he famously coined the term objective knowledge which had an influence on both information-science and the philosophy of information. An excerpt:
Today’s blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player’s moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can’t mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection.