Computer Ethics

CEPE-IACAP 2015 Joint Conference

June 22-25 2015 at the University of Delaware

The list of the papers accpeted at IACAP 2014 is now awailable here

Celebrating Women from computer ethics to information ethics

Call for participation

Ethicomp 2014 and CEPE 2014 are celebrating the women who were and are involved in research and teaching on gender issues and technology.  

We are calling for submissions that will explore themes in gender, ethics and technology; novel formats of participation are encouraged, along with papers and panel presentations.

Topics (suggested but not limited to): 

CEPE 2014 – Well-Being, Flourishing, and ICTs 

Conference website: <>



Today’s blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player’s moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can’t mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection.

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